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Sketches and Blender

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Post by Pyrophage 2010-08-18, 17:12

Hello, I'm Pyrophage, I'm something of an artist, and I'll be exhibiting stuff here.

A gorilla. Wip. Sepia tone added digitally.
Sketches and Blender Picture001zh

I've also been mucking around with blender, does anyone have any interest in seeing the results or advice?
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Post by Darkwing 2010-08-18, 17:17

sure, might as well
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Post by Pyrophage 2010-08-18, 17:31

Sorry, you'll have to wait until I finish getting it presentable, right now it's rather hideous. I didn't have many models (0) backed up when my desktop went down. pale
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Post by Destral 2010-08-18, 17:42

Nice sketch! Welcome to the forums, BTW.
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Post by Darkwing 2010-08-18, 18:20

Pyrophage wrote:Sorry, you'll have to wait until I finish getting it presentable, right now it's rather hideous. I didn't have many models (0) backed up when my desktop went down. pale
heh, I know how that is Smile

Who here remembers the flash stick incident? Razz
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Post by Pyrophage 2010-08-18, 18:40

Thanks destral.

Now can I upload the blend file? Or just a screenshot? I don't recall.

Anyway, a screenie. All shall cower before it's awful angularity!

Sketches and Blender Simplefigher

Ugh. I thought I used to be better than that...

I started with the cube then used loop cuts, duplications and extractions to create it.


Last edited by Pyrophage on 2010-08-18, 18:49; edited 1 time in total
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Post by Darkwing 2010-08-18, 18:43

nice, but blender should be able to render images to your HDD, then you just upload the pic to here
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Post by Pyrophage 2010-08-18, 19:02

Reminds me of a recruitment add.

We want you to defeat the Vogons!

Sketches and Blender Patrio10

Edit- Not bad for a first timer, eh?
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Post by Darkwing 2010-08-18, 19:05

yeah, I can't make heads or tails of Blender so I just gave up and stuck to my usual software
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Post by Pyrophage 2010-08-18, 19:19

A bit more realistic, going through a dust cloud. It actually looks almost professional like this. I'm shocked.
Sketches and Blender Ship_s10
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Post by A-BIack_Man 2010-08-18, 19:30

I like the gorilla. so you freehanded it? looks nice
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Post by Pyrophage 2010-08-18, 19:37

Yeah, i'm pretty happy with it. I just need to finish a bit more fur and shading. I do all my sketches free hand, some turn out better than others.
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Post by Destral 2010-08-18, 19:49

Youre definitely a better modeler than I am. Great job and nice renders!
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Post by Pyrophage 2010-08-18, 20:11

I saw your stuff, there's no way I'm better. All those animations, waaay better than my models.
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Post by leewatson1 2010-08-18, 20:58

Darkwing wrote:Who here remembers the flash stick incident? Razz
I remember that well

Anyway nice pic and welcome
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Post by Darkwing 2010-08-18, 21:57

Pyrophage wrote:I saw your stuff, there's no way I'm better. All those animations, waaay better than my models.

Yeah, but Destrals models suck. His animations are terrific, but models...
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Post by Destral 2010-08-18, 22:53

Yea, none of those models are mine. I usually get them from various websites, most notably this one: http://bridgecommander.filefront.com/

I just do the animations and effects and stuff.
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Post by Darkwing 2010-08-18, 23:01

I on the other hand do some modeling, but I'm not overly good at it. I'm getting better, but I don't put that much focus into it
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Post by Pyrophage 2010-08-19, 19:18

New shuttle. Light cargo and escape-vehicle duties.

My texture-jutsu is weak.Sketches and Blender Shuttl10
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Post by Darkwing 2010-08-20, 00:57

nice work. like you say texturing is really what's bringing this one down, but the modeling is quite nice Smile
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Post by Pyrophage 2010-08-20, 01:39

A far grander wip.
Cruiser with a BSG-esque theme.

Blue is detail.

Edit- Destral, got any projects on the horizon? I was wondering if once I finished the model, if you could take it and animate it.
Sketches and Blender Wip_cr10

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Post by Pyrophage 2010-08-20, 13:00

Mo' pics.
Sketches and Blender Crusie10
You'll have to take my word that the ships is perfectly symmetrical. I don't know why the ribs disappear towards the front.
Sketches and Blender Crusie11
Good view of the command center and helps establish scale.

Sketches and Blender Crusie12
Underside. Not much else to say.
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Post by Darkwing 2010-08-21, 02:02

Hey, nice work, keep it up!
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Post by Pyrophage 2010-08-21, 16:06

Thanks. I'm not stopping yet, in fact my first animation!

I don't know how to embed it, so here's a link.
Swoosh!
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Post by Destral 2010-08-21, 16:07

Not bad for your first animation! Well done!
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Post by Pyrophage 2010-08-21, 17:14

Well, I'm a quick study if nothing else. Still nothing compared to the stuff in your thread.

Closer...
Sketches and Blender Crusie13
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Post by A-BIack_Man 2010-08-21, 18:10

Yeah thats a nice animation, keep it up.

what do you plan to do with this?
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Post by Darkwing 2010-08-21, 18:14

that's definitely a nice model you got going there
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Post by Pyrophage 2010-08-21, 19:27

What do I plan on doing with it?

I don't know. Finishing it, for starters. Maybe make a short game or animation with it?
Blender has a game engine bundled up in it, I'm not sure how to do any of that yet, though.


@Darkwing: Thanks. She's none too polished, but she'll do. Any suggestions for a name?
A few of the ones rolling around in my head: Tsiolkovsky? Raven? Revenant? Ifrit? Pyre? Arbiter? Ephor?
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Post by Destral 2010-08-21, 23:33

I like Revenant.
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Post by Pyrophage 2010-08-22, 00:52

That was one of my favorites. The Revenant it is.

She's nearing launch, I've un-screwed all the problems I can and all I have to do left is create the engines, places them in the engine recesses, place more plating on the pylons and "wings", and then texture and render away.

Sketches and Blender Crusie14
Slightly out-of-date. I got sick of the yellow, did you notice. Besides, with the extra lamps, contrast wasn't an issue. A few newer features, including fixes for some "broken" panels, thicker armor and weapons on the pylons.

Sketches and Blender Underb10
Underbelly, showing off some fixes and thicker armor. The recesses may end up being small bays, or weapons batteries, or maneuvering thrusters. I thought about exhaust ports, but really, who hasn't seen Star Wars?

Sketches and Blender Crusie15
Fore view, slightly tweaked weapons, nothing too noticeable, a few fixes.

Also, when I haven't felt up to (or had enough time) to devote to the Revenant, I've been working on a companion ship, a destroyer escort.

I have two models I;m working on in various variants, these are the two I have rendered so far:

A)
Sketches and Blender Destro10

B)
Sketches and Blender Destro12
I hope to have another rough "sketch" by tomorrow. Which reminds me, I need to upload some pencil art for you guys.

What do you think? Any feedback? Is there anything I could be doing better? Do you have any thoughts or concepts, I'm open to suggestions and always looking for more practice.
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Post by Pyrophage 2010-08-30, 21:12

Still here, haven't had much time for more modeling, but I hope to upload a picture soon. Smile
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Post by Darkwing 2010-08-30, 21:40

it's definitely some cool stuff. I can't use Blender worth crap
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Post by Pyrophage 2010-09-15, 00:04

Rejoice! I am ascendant!

Errr... I'm back at least. And I'm bringing goodies.

Front view.
Sketches and Blender Destroyerh

3/4, rear.
Sketches and Blender Destroyeralt

Don't quite know where I'm going with this.

Discuss! Comment! Share ideas!
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Post by Darkwing 2010-09-15, 01:00

Hey, I was wondering what happened to you! Good to see you back! Interesting look you got going on there. Y'know, it vaguely reminds me of this fan SG design I saw on Sci-Fi meshes once, where it was similar that they had the long beam going through the middle, but it was actually caged, it's hard to describe and I dunno if I could find the thread there or not, but it might be cool if you attempt something similar
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Post by Vedic 2010-09-15, 02:17

Damn, which I was that good at Blender, Keep it up.
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Post by Pyrophage 2010-09-15, 23:48

It's not all that hard. I'll try to post a tutorial sometime. I'm not really good enough to presume to judge others, but I hope I can help you start.

Though, I'd recommend whatever DW and Destral use, they've much more experience than I and will be huge assets if/once you actually start mucking around.

Turret cannon- the turret mechanisms.
Sketches and Blender Pulse_10
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Post by Vedic 2010-09-16, 04:31

they use Autodesk 3d Max, and i don't have a spare £300 hanging around
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Post by Darkwing 2010-09-16, 10:58

No, Destral using 3DS Max (which costs approx 3500 dollars) and he can't really model but can animate very well, I use Animation Master which is only 300 dollars (or 80 bucks for the one year subscription) and I can model but can't animate very well
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Post by Vedic 2010-09-16, 18:23

yeah I remembered that while I was in the shower (don't ask)
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Post by Darkjedi 2010-09-20, 04:58

Vedic wrote:yeah I remembered that while I was in the shower (don't ask)

You remember things in the shower too? So comforting.

@ Pyro

Nice models! How much time did those take you to do?
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Post by Pyrophage 2010-09-22, 20:05

More than I'd like to admit. Razz

I've sunk about 45min~an hour thirty in the turret. About twice that in the destroyer and 4-10 times that in the cruiser (now scrapped.)Sketches and Blender Pulse_12

Oh, the old pic and this kinda give you an idea of my work-flow, if anyone cares to examine it.
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Post by Nuchiha101 2010-09-22, 22:57

You guys are using Blender? Or something else??
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Post by Destral 2010-09-22, 23:15

Darkwing wrote:No, Destral using 3DS Max (which costs approx 3500 dollars) and he can't really model but can animate very well, I use Animation Master which is only 300 dollars (or 80 bucks for the one year subscription) and I can model but can't animate very well

And Pyrophage uses Blender.
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Post by Pyrophage 2010-09-26, 02:38

Sketches and Blender Underb10

That I do! Very Happy

Blender has a bit of a learning curve, but I managed alright on a cold start with no one to help me. But, it's free and open sourced. Can't complain about that.

New secondary vectored engine wells and recesses for missiles. (not shown.)
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Post by Vedic 2010-09-26, 07:03

I Kinda off to nice start with Blender, i moved Meshes, made a light sorce and crahsed the compute a few times.

Nice upates, this kinda seems of a Gao'uld(sp?)-asgard hybrid, buy why they word to geather is anohter thing.
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Post by Darkwing 2010-09-26, 11:46

It is funny how some designs do fit together like that
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Post by Vedic 2010-09-26, 12:15

Yeah the Gou'ould have a organic-ish look with there ships, and the Asgard are just good designs with good textures, i mean Over-advanced and better looking than Atlenaten ships

(I've no idea how to spell Atlantean, so it most likely slept wrong)
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Post by Darkwing 2010-09-26, 13:24

Yeah, to be honest I was a bit disappointed with the Atlantean ships. I kinda expected the ancients to continue with their elegant yet powerful look, but honestly, their ships (save maybe the puddle jumpers and Atlantis) are kinda ugly looking and don't really look like Ancients designed them
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Post by Vedic 2010-09-26, 13:51

take these.

http://images3.wikia.nocookie.net/stargate/images/1/17/Orion_Planet.jpg
http://media.moddb.com/images/members/1/251/250965/tmq_stargate_ship_300.jpg (Auro classes)


The ship is great on the paper, but graphically it sucks eggs

then there's the asgard ships
http://planetrenders.net/renders/albums/userpics/71589/thumb_Asgard_ship.png
http://stargate.neoseeker.com/w/i/stargate/thumb/2/28/Asgard_science_vessel.jpg/300px-Asgard_science_vessel.jpg

Great on paper and Graphically, the only way you can like the Auroras if your a weird Steam punk fan. And the destiny, Argh i hate that thing.
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