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Planets

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Post by leewatson1 2009-08-04, 18:22

UNSC

earth
mars
reach
arcadia

Covenant
High charity (Space Station)

Forerunner
installation 00 (the ark)
instillation 01
instillation 02
instillation 03
instillation 04 (Alpha halo)
instillation 05 (Delta halo)
instillation 06
instillation 07

Flood
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Post by flashgamer3 2009-08-04, 18:59

the installations could be flood, and theres onyx, and the alternate version of onyx which is ghost onyx.
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Post by JPB18 2009-08-04, 19:04

maybe we could add them... we need at least a shield world to end all this...
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Post by leewatson1 2009-08-04, 19:12

yes shield world off halo wars or maybe its a dyson sphere ok installitions are halo rings apart from 00 there are more unsc and the covenant use old forerunner planets but we could but the species homeworlds on for like elites grunts and stuff
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Post by JPB18 2009-08-04, 19:21

put it... it would be also good to put Harvest in the list of planets... Since I remember they took Harvest back...
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Post by flashgamer3 2009-08-04, 21:46

maybe the flood could take high charity cause if im right i think the flood took it
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Post by Darkwing 2009-08-04, 23:55

isn't high charity destroyed?
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Post by flashgamer3 2009-08-05, 01:28

ya when it crashed into istallation 00 in halo 3 as it jumped in , when it jumped in it was infested with flood as i know because a meteor flew in threw a window and flood came crawling outta it
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Post by JPB18 2009-08-05, 05:18

Indeed... you need to have to find more worlds... search those links I posted for the planets...
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Post by webxro 2009-08-05, 07:23

there`s no need to find more planets if there are none , how about creating some secret planets used as special testing ground by someone .
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Post by 619biggam619 2009-08-05, 09:34

Brute Planets Aswel
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Post by killerflood 2009-08-05, 15:37

Why don't we research planets from the books? Or at least make up planets?
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Post by flashgamer3 2009-08-05, 15:41

we'd have to know more about covy/brute culture to be able to name the planets if we were to make up planets which we will inevitably do. we do know the planet will be desertlike though ( for brutes )


Last edited by flashgamer3 on 2009-08-05, 15:44; edited 1 time in total
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Post by Darkwing 2009-08-05, 15:43

how much of the covenant has survived after halo 3?
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Post by flashgamer3 2009-08-05, 15:46

i would believe a majority did survive,if not all the planets because all the human ships would be occupied defending the human colonies
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Post by leewatson1 2009-08-05, 15:50

no the elite worlds and the unsc became allys the grunts and others set up tere own goverments with a peace treaty with unsc and elites and the brutes continued to fight
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Post by JPB18 2009-08-05, 16:36

Actually, weren't the grunts allies of the ellites?
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Post by flashgamer3 2009-08-05, 19:30

nah i dont think so my friend knows more about it than me but i think its that the grunts are with the hunters.
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Post by leewatson1 2009-08-05, 19:34

the grunts are allies with elites and hunters grunts and elites are allies they just serve the brutes out of fear
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Post by JPB18 2009-08-05, 19:39

Remember of the Covenant Separatists... they were lead by the Elites, and, for some reason, they had a superior battle ratio of Kills/Losses ... cause it seemed that the grunts were happier on serving the Elites than the brutes... except those fanatics grunts who wouldn't run from you... idiots...
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Post by flashgamer3 2009-08-05, 19:52

lol ya... i discovered the grunts breath methane and so their homeworld is methane.. we could possibly do a sort of flashtrek 1 thing where u can warp to a SYSTEM and there are multiple planets there.. so then we could include alot of planets without haveing a full map
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Post by JPB18 2009-08-05, 19:58

actually, I was thinking on a sistem of sectors and then sistems, you know what I mean? Like... every species has at least a controled sector for themselves... inside those sectors there would exist several other solar sistems... and, if you own more than 50% of those solar sistems, the sector is yours, although you would still have to fight the other guys there... And inside those sistems there would be a few planets (five or six), which 1 or 2 of them would be key to control the system...

A little bit like SW Empire at War, but a bit more confuse....
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Post by flashgamer3 2009-08-05, 20:00

it should be 75% just my opinion u can do w/e u want with it its ur game but ya i like that better
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Post by JPB18 2009-08-05, 20:02

no, 50, cause then you should own more than half of the sector...
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Post by flashgamer3 2009-08-05, 20:04

alright, like i said u can do what u want with it
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Post by JPB18 2009-08-05, 20:08

I know that... I'm now thinking how would out SPARTAN advanture goes on...
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Post by FlashFreak22 2009-08-13, 14:59

Jericho IV is a planet.
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Post by killerflood 2009-08-13, 15:10

...but in Halo 3 you are fighting every covenant race except the elites...
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Post by FlashFreak22 2009-08-13, 15:13

Sanghelios is the elite homeworld.
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Post by JPB18 2009-08-13, 15:33

The Grunts are devided... the fanatic ones, which continue to follow truth and the non-fanatic ones, that follow the Elites into battle, although those ones are actually neutral in the last phase... as are the Hunters, which is pity... it would be fine having those armors at our side...
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Post by Insane Crayon 2009-08-13, 15:38

The Covenant are more of a Religious sect... Brutes(Jiralhanae)...Hunters (Lekgolo)...Grunts (Unggoy)....Elites (Sangheili)....Jackals (Kig-Yar)....Engineers (Huragok).....Prophets (San 'Shyuum)......Drones (Yanme'e) all make up the Sect during and throughout the game (Elites leaving after Halo 2)
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Post by JPB18 2009-08-13, 15:42

The Elites are not the only one to leave... at the end of Halo 2 and during the level "High Charity" you see the Hunters striking over the Brutes, and the Grunts fighting along side the Elites...
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Post by Insane Crayon 2009-08-13, 15:47

The Elites actually left... because no hunter or grunt help you in Halo 3... it was just a mass civil war during halo 2
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Post by killerflood 2009-08-13, 15:52

Yeah I was wondering what you guys were talking about. JPB have you played Halo 3?
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Post by JPB18 2009-08-13, 15:54

Makes sence... but still... if the Grunts are fighting with the Elites, why do they stay in the Covenant? Probably we don't see anything because they are neutral on Halo 3...

AND... killerflood... no... I've only play Halo CE and 2 and I'm wating till it exits for pc...
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Post by killerflood 2009-08-13, 16:04

JPB18 wrote:Makes sence... but still... if the Grunts are fighting with the Elites, why do they stay in the Covenant? Probably we don't see anything because they are neutral on Halo 3...

AND... killerflood... no... I've only play Halo CE and 2 and I'm wating till it exits for pc...

Have you read any of the books? If you have you must have heard something about the Grunt rebellion. They were put down and reinstated. By the way if play Halo 3 there are tons of grunts you kill so...IF they are neutral, the Prophets got most of them put back in line. Probably same with the hunters unless the Hunters and Grunts split into two different factions.
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Post by JPB18 2009-08-13, 16:08

No, I did not read any of the books... I saw it in Halopedia...

Hmmm... maybe was that what happened... But there must be billions of grunts, so... what you call tons of it might just be a very small percentage...
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Post by killerflood 2009-08-13, 16:40

You could be right. They could be neutral, working in elite ships, or they could be neutral on their planet
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Post by FlashFreak22 2009-08-14, 01:57

JPB18 wrote:
Hmmm... maybe was that what happened... But there must be billions of grunts, so... what you call tons of it might just be a very small percentage...

Yeah, there are loads of Grunts, but the primary reason of their numbers is that they breed and mature at a rate that not even kobayashi could eat. The prophets fielded them as cannon fodder to avoid overpopulation.
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Post by Evil Person 2009-08-14, 23:29

Well if you ask me the Grunts serve no perpose, At least not during the Flood in CE, i enjoyed not having to do anything in CE during the flood when there were grunts, if they dont want them to overpopulate move them to a halo instalation. In halo CE the grunts would not fire on you or fire very little at you during the flood, also if i was the humans i would just launch a few missles at the rings command cneters, or i would set detonaters around the outside of the Halos,the only grunts i find useful are the red and black grunts, the others are just stuped, they run around screeming and once i chased a yellow one off a cliff in CE.
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Post by JPB18 2009-08-15, 09:31

xD That's true, grunts are stupids xD

Anyway, if they wanted to crash any Halo, they should send one Big Nova Bomb... It would destroy the Halo, plus everything around it!
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Post by Thingy 2009-08-15, 10:54

Planets people, planets, if you want to discuss the storyline background / primary storyline, make a new thread.
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Post by Darkwing 2009-08-15, 10:57

i'd rather they just didn't in general, well, i suppose they could throw out ideas, but JPB and I have a fairly clear view of what we're doing, it's just a matter of getting on paper
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Post by Thingy 2009-08-15, 11:00

Well, anyways, talk about planets, not the halo background story. And should i make a storyline ideas thread? I think it could be of help to you and JBP
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Post by Darkwing 2009-08-15, 11:03

hm, i don't know, see i've learned that it can be more of a hinderance cause then people get an idea of how they think the game should be and we have a different idea, so for now, let's not have story suggestions
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Post by IceBite 2009-08-15, 18:04

Here are the home planets for the Covenant:
Brutes (Jiralhanae) - Dosiac
Jackals (Kig-Yar) - Eayn
Grunts (Unggoy) - Balaho
Hunters (Mgalekgolo) - Te
Drones (Yanme'e) - Palamok
Elites (Sangheili) - Sangheilos
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Post by IceBite 2010-04-30, 23:14

I DID research this......

Full explaination: At the end of Halo 2, the Unggoy and Mgalekgolo (that's Grunts and Hunters respectively) DID split into 2 factions each: one side stayed with the Covenant Loyalists while the Separatists of each race returned to their homeplanets to overthrow the Loyalists there, or, likewise, were fighting the Loyalists elsewhere, explaining why they weren't in Halo 3.
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Post by Darkwing 2010-04-30, 23:38

wow, this thread was like 10 months old
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