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BM3 Story progress

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Post by Thingy 2009-02-13, 23:10

THIS IS NOT THE SAME STORY AS V2'S STORY, V2 WAS MADE BY KARLO AND THIS BY THINGY. WE WILL MAYBE TRY TO PUT THIS ONE AND KARLO'S TOGETHER

On DW's request, i'm making a thread to keep you guys updated on the storyline. I will update the story every week.


SPOILER WARNING, DO NOT CONTINUE READING IF YOU WANT TO LEARN THE STORY BY PLAYING THE GAME.


Last edited by Thingy on 2009-02-14, 18:04; edited 2 times in total
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Post by Thingy 2009-02-13, 23:27

Science officer robins: Sir, it's confirmed, that flash we just saw was a time distortion but i have no idea where we are in time. We need to get out of this
nebula, it's interfering with our systems.

Tactical officer Abrams: Sir, i recommend we head to the denmark system, our database indicates that it's been uninhabited for a long time and doesnt have
any major shipping lanes.But if we're in the future, there's a chance it's been colonized.

The captain: Helm, set a course for the denmark system, maximum warp. We have to find out where we are and make repairs to our ship.

Helm officer stevens: I cant go to warp sir, something is keeping us from creating a warp field.

Science officer: I think i know why sir, we're stuck in some kind of anomaly. It's keeping us from going into warp but impulse drive hasnt been affected.

Captain: Alright, helm, get us out of the anomaly.

Mission Objective: Move away from the planet using your impulse engines, then warp to the denmark system.(instructions on how to move and change course)



Stevens: We've arrived in the denmark system sir

robins: Sir, i'm starting scans of the area.
Abrams: We've started repairs sir, estimated repair time to get us back to maximum efficency for this situation is about 3 hours.

Science officer: I've finished the scans and compared them with the database sir...We're in the year 2267.

Captain: Ok, half an hour's break then i want to see you in the ready room.

30 minutes later

Captain: Alright, it seems we're stuck here with no way of going back to our time, suggestions?

Robins: We have completed long range scans of the area and picked up transmissions from the area, we believe we're still in our timeline, any changes made to it can be catastrophic. If we get
captured, the consequences could be devastating, therefore we shouldnt go into terran space unless we have to.

Abrams: Although robins is right, we only have enough energy for our engines and life support or warp and life support, we wont be able to replicate any more
food or supplies unless we get our generators back online and we will not have deffensive capabilities untill we get the ship back to full strenght.

Stevens: I recommend we go to the new switzerland system, sir. They are neutral and often have alien visitors, they will most likely not suspect anything.

Abrams: But what about our advanced technology?

Stevens: Alot of the alien visitors have stranger and more advanced technology than us, they'll just think we're another race if we surgicly alter our crew
and give them mini dampening field generators in case someone becomes becomes curious and tries to take a scan.

Abrams: Yes but most of our technology is very similar to the terran technology of this time, they will most likey recognize it while repairing the ship and
sell us out to the empire for our technology.

Robins: He's right sir, we have almost identical equipment, the only difference is that it's been upgraded. The only reason the terran empire doesnt capture
every advanced alien ship that passes through is that most of it is either too advanced or not compatible enough.

Captain: That leaves us with only 2 options, stay here and starve to death or go to the outer switzerland system and self destruct then get to the planet
using our escape pods. We could of course land on the planet and settle it but we would be found and captured sooner or later. We have enough latinum to get
a small civilian ship from new switzerland. Set a course to the new switzerland system, max warp.

Mission objective: Warp to new switzerland and self destruct, then go to the planet and buy a new ship. You have enough money for a small freighter or warship.



What do you think? It's not the final version.
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Post by Jtull 2009-02-13, 23:44

good. just umm change the names to something a lil more original
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Post by Thingy 2009-02-13, 23:45

yeah, those are just temporary names till i get better ones.
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Post by Karlo 2009-02-14, 09:54

I would reckon that you made this by youreself and now with anyone else's help...

me and Galaxy-surface are working together to form a base in the story, I sent all of you PM but you didn't continue are subject...
I think this is divided into 2 groups now... lest the battle evolve into the majority of the site.

I also remember that Darkwing HAD SAID to work as one team and discuss about how you will make it.
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Post by Galaxy-Scarface 2009-02-14, 11:28

Thingy wrote:On DW's request, i'm making a thread to keep you guys updated on the storyline. I will update the story every week.
on DW's request? look at karlo's post.
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Post by Thingy 2009-02-14, 17:30

alright, writing it together could be worth a try i guess but i wouldnt get my hopes up, your story is an all out assault on all the major powers of the alpha quadrant then on the gamma quadrant while mine is sneaking around in the shadows trying to change the quadrant.And yes, i got a pm from DW asking me to post my story
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Post by Karlo 2009-02-14, 22:17

Oh and one thing, the direct assualt was Galaxy-Surface's idea. Rolling Eyes

Ok lets make it like this, the point is it is impossible to destroy the Earth Empire at this point without slowly destroying their economy, we also have to somehow make mine and Galaxy's to cope with yours...

I had thought of this before, support the Klingons in preperations to overthrow the Earth Empire, and to cope with Thingy's story, overthrow the empire to create the Galactic Federation.
But there are problems though, 1. If you do not supply the Klingons enough, the war would end up as a repition... But to counter that we can use "Raiding" and distrupting trade routes with the empire BEFORE assisting the Klingons.

I know there are still problems with it though.
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Post by Galaxy-Scarface 2009-02-15, 11:56

sounds pretty good. however, if you support the klingons too much, they would end up ruling the galaxy. and how are we going to stop the dominion once we have control?
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Post by Darkwing 2009-02-16, 18:35

definately play up different aspects of gameplay. a planet side mission would be cool
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Post by Thingy 2009-02-16, 18:47

yeah that's like a tutorial just in case people dont bother to read the instructions, it'll start to heat up after that. And planetside missions are kind of going to play a pretty big part in the story telling.
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Post by Darkwing 2009-02-16, 19:24

cool, i think i have a basic way of coding a planet side mission
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Post by Thingy 2009-02-16, 19:32

Hmm, do you think you can make multi page missions?
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Post by Darkwing 2009-02-16, 19:44

what do ya mean?
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Post by Thingy 2009-02-16, 19:55

Umm, if you transport to a planet, you normally only get one page, right? i might need 2-3 of those small pages for a few planetside missions to add depth. You know, so it's not ''you land and kill the bad aliens yay'' but ''you transport down to a swamp and find yourself surrounded by klingons, you feel your heart racing as they bombard your cover with disruptor fire etc etc''. And please correct me if i'm wrong, i havent played BM1 for a while. It's not many though, just some really important missions.
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Post by Darkwing 2009-02-16, 20:47

oh, that's not hard. i'm talking about actual playable missions on the planet though, most likely in a shuttlecraft
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Post by Jtull 2009-02-17, 00:05

that would be very cool.
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Post by Galaxy-Scarface 2009-02-17, 19:26

indeed. it is something that bm really needs.
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Post by Thingy 2009-02-19, 17:12

OK, new update. And yes, i know, it's not much but it's been a busy week, i'll get alot more done next week.






Science officer robins: Sir, it's confirmed, that flash we just saw was a time distortion but i have no idea where we are in time. We need to get out of this
nebula, it's interfering with our systems.

Tactical officer Abrams: Sir, i recommend we head to the denmark system, our database indicates that it's been uninhabited for a long time and doesnt have
any major shipping lanes.But if we're in the future, there's a chance it's been colonized.

The captain: Helm, set a course for the denmark system, maximum warp. We have to find out where we are and make repairs to our ship.

Helm officer stevens: I cant go to warp sir, something is keeping us from creating a warp field.

Science officer: I think i know why sir, we're stuck in some kind of anomaly. It's keeping us from going into warp but impulse drive hasnt been affected.

Captain: Alright, helm, get us out of the anomaly.

Mission Objective: Move away from the planet using your impulse engines, then warp to the denmark system.(instructions on how to move and change course)



Stevens: We've arrived in the denmark system sir

robins: Sir, i'm starting scans of the area.
Abrams: We've started repairs sir, estimated repair time to get us back to maximum efficency for this situation is about 3 hours.

Science officer: I've finished the scans and compared them with the database sir...We're in the year 2267.

Captain: Ok, half an hour's break then i want to see you in the ready room.

30 minutes later

Captain: Alright, it seems we're stuck here with no way of going back to our time, suggestions?

Robins: We have completed long range scans of the area and picked up transmissions from the area, we believe we're still in our timeline, any changes made to it can be catastrophic. If we get
captured, the consequences could be devastating, therefore we shouldnt go into terran space unless we have to.

Abrams: Although robins is right, we only have enough energy for our engines and life support or warp and life support, we wont be able to replicate any more
food or supplies unless we get our generators back online and we will not have deffensive capabilities untill we get the ship back to full strenght.

Stevens: I recommend we go to the new switzerland system, sir. They are neutral and often have alien visitors, they will most likely not suspect anything.

Abrams: But what about our advanced technology?

Stevens: Alot of the alien visitors have stranger and more advanced technology than us, they'll just think we're another race if we surgicly alter our crew
and give them mini dampening field generators in case someone becomes becomes curious and tries to take a scan.

Abrams: Yes but most of our technology is very similar to the terran technology of this time, they will most likey recognize it while repairing the ship and
sell us out to the empire for our technology.

Robins: He's right sir, we have almost identical equipment, the only difference is that it's been upgraded. The only reason the terran empire doesnt capture
every advanced alien ship that passes through is that most of it is either too advanced or not compatible enough.

Captain: That leaves us with only 2 options, stay here and starve to death or go to the switzerland system and get a new ship.
We could of course land on the planet and settle it but we would be found and captured sooner or later. We have enough latinum to get a small civilian ship
from new switzerland. Helm, set a course for new switzerland, max warp.

Mission objective: Warp to new switzerland and self destruct, then go to the planet and buy a new ship. You have enough money for a small freighter or warship.

Empty space, near the new switzerland system


Tactical: Sir, we're falling out of warp.

Captain: What? How?

Tactical: It seems someone stopped up sir, i'm picking up two ships on sensors, both lysian.

Captain: What the hell? Lysians? Havent they been conquered by the terran empire?

Science: Yes, but there were lysian rebels, they ambushed terran freighter convoys and ships but were rarely sucessful due to their low technology and weak
ships.

Tactical: Most of our weapons are fried but one of our phasors is still operational. This shouldnt be a problem

Captain: Alright, red alert, aproach the lysian ships and engage.

Mission objectives: Engage and destroy the two lysian ships (Instructions on how to fire weapons and advice on tactical manuvers and increasing/decreasing
power).


Tactical: Nothing on sensors sir, the lysians have been destroyed.

Helm: Warp capability is back to normal sir.

Captain: Set a course for new switzerland, maximum warp.


Near switzerland

(coding instructions, will short it to CI in future) Ship jumps out of warp, all control over the ship lost.

Suddenly,Your ship comes out of warp and comes to a complete standstill and everything on the bridge freezes.

Captain: Helm? What happened? Why did we stop? Helm? What's going on?

Something happens to you, you dont know what it is. It's not a voice or anything like it. You just suddenly feel that something instructed you not to
destroy your ship, it's like when someone tells you to do something, except there's no speach, no body language, nothing. Only an overwhelming feeling.

Everything goes back to normal almost like nothing happened, the only thing that says something has happened is the memory of that feeling.

Helm: What the hell? Sir, my nav computer just changed course. If we keep it, we will be in iconia in a few days.

Captain: Dont change it, we have new plans.

(CI) Ship warps to iconia

Iconia System
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Post by Galaxy-Scarface 2009-02-19, 17:56

are you doing this on your own? please try to include what me and karlo are doing. however, this would be a good tutorial, but i dont know how to fit it in with the current storyline.
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Post by Thingy 2009-02-19, 18:51

Didnt karlo tell you? I'm going to try making my own story and sending it to DW, karlo will keep everything we came up with though
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Post by Galaxy-Scarface 2009-02-19, 20:05

no he didnt tell me that Shocked
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Post by Karlo 2009-02-21, 12:22

Thingy wrote:yeah that's like a tutorial just in case people dont bother to read the instructions, it'll start to heat up after that. And planetside missions are kind of going to play a pretty big part in the story telling.


thats why in my story... "take a trade mission to Ferenginar" lol


oops sorry i didn't tell you yet, lol ok thingy told me that DW said to let all us work alone, i don't know if that means also you and me being seperated galaxy.



On second thought...


HEY DW GET OVER HERE! bounce
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Post by Thingy 2009-02-21, 13:55

he didnt say we should all work alone, he just said we should give him our storys because putting ours together would take longer than making one separately
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Post by Galaxy-Scarface 2009-02-21, 13:59

he told me and karlo that we should all work together.
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Post by Darkwing 2009-02-21, 14:08

what i said was that if you wanted, you could work together and collaborate, or whatever you want to do. i don't mind several different peoples stories, in the end, i write the final story, based on the best points of all of them
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Post by Thingy 2009-02-26, 21:10

Ok, new update. Not alot this time either but i've had alot going on in real life.







Science officer robins: Sir, it's confirmed, that flash we just saw was a time distortion but i have no idea where we are in time. We need to get out of this
nebula, it's interfering with our systems.

Tactical officer Abrams: Sir, i recommend we head to the denmark system, our database indicates that it's been uninhabited for a long time and doesnt have
any major shipping lanes.But if we're in the future, there's a chance it's been colonized.

The captain: Helm, set a course for the denmark system, maximum warp. We have to find out where we are and make repairs to our ship.

Helm officer stevens: I cant go to warp sir, something is keeping us from creating a warp field.

Science officer: I think i know why sir, we're stuck in some kind of anomaly. It's keeping us from going into warp but impulse drive hasnt been affected.

Captain: Alright, helm, get us out of the anomaly.

Mission Objective: Move away from the planet using your impulse engines, then warp to the denmark system.(instructions on how to move and change course)



Stevens: We've arrived in the denmark system sir

robins: Sir, i'm starting scans of the area.
Abrams: We've started repairs sir, estimated repair time to get us back to maximum efficency for this situation is about 3 hours.

Science officer: I've finished the scans and compared them with the database sir...We're in the year 2267.

Captain: Ok, half an hour's break then i want to see you in the ready room.

30 minutes later

Captain: Alright, it seems we're stuck here with no way of going back to our time, suggestions?

Robins: We have completed long range scans of the area and picked up transmissions from the area, we believe we're still in our timeline, any changes made to it can be catastrophic. If we get
captured, the consequences could be devastating, therefore we shouldnt go into terran space unless we have to.

Abrams: Although robins is right, we only have enough energy for our engines and life support or warp and life support, we wont be able to replicate any more
food or supplies unless we get our generators back online and we will not have deffensive capabilities untill we get the ship back to full strenght.

Stevens: I recommend we go to the new switzerland system, sir. They are neutral and often have alien visitors, they will most likely not suspect anything.

Abrams: But what about our advanced technology?

Stevens: Alot of the alien visitors have stranger and more advanced technology than us, they'll just think we're another race if we surgicly alter our crew
and give them mini dampening field generators in case someone becomes becomes curious and tries to take a scan.

Abrams: Yes but most of our technology is very similar to the terran technology of this time, they will most likey recognize it while repairing the ship and
sell us out to the empire for our technology.

Robins: He's right sir, we have almost identical equipment, the only difference is that it's been upgraded. The only reason the terran empire doesnt capture
every advanced alien ship that passes through is that most of it is either too advanced or not compatible enough.

Captain: That leaves us with only 2 options, stay here and starve to death or go to the switzerland system and get a new ship.
We could of course land on the planet and settle it but we would be found and captured sooner or later. We have enough latinum to get a small civilian ship
from new switzerland. Helm, set a course for new switzerland, max warp.

Mission objective: Warp to new switzerland and self destruct, then go to the planet and buy a new ship. You have enough money for a small freighter or warship.

Empty space, near the new switzerland system


Tactical: Sir, we're falling out of warp.

Captain: What? How?

Tactical: It seems someone stopped up sir, i'm picking up two ships on sensors, both lysian.

Captain: What the hell? Lysians? Havent they been conquered by the terran empire?

Science: Yes, but there were lysian rebels, they ambushed terran freighter convoys and ships but were rarely sucessful due to their low technology and weak
ships.

Tactical: Most of our weapons are fried but one of our phasors is still operational. This shouldnt be a problem

Captain: Alright, red alert, aproach the lysian ships and engage.

Mission objectives: Engage and destroy the two lysian ships (Instructions on how to fire weapons and advice on tactical manuvers and increasing/decreasing
power).


Tactical: Nothing on sensors sir, the lysians have been destroyed.

Helm: Warp capability is back to normal sir.

Captain: Set a course for new switzerland, maximum warp.


Near switzerland

(coding instructions, will short it to CI in future) Ship jumps out of warp, all control over the ship lost.

Suddenly,Your ship comes out of warp and comes to a complete standstill and everything on the bridge freezes.

Captain: Helm? What happened? Why did we stop? Helm? What's going on?

A human suddenly appears in front of you and says ''dont destroy your ship, you will find it very useful soon.'' he hands you a padd and dissapears then the
bridge unfreezes. You look at it and find some numbers.

Helm: Sir, we dropped out of warp again.

Tactical: No ships on sensors this time.

Captain:(Science officers name, going to short it to SN in future) Do another scan of the area

Science officer: There's still nothing on sensors, sir.

You give the padd to the science officer.
Captain: What do those numbers mean?
Science officer: They're coordinates sir.
You take the padd and hand it to the helm officer

captain: Change course to these coordinates, maximum warp.

Helm: Sir, i'm no expert but even i know there's no civilization in the iconia system, are you sure you want to go there?

Captain: You heard me, set a course and engage the warp drive. We've got changed plans.

Iconia system

(CI: Ship comes out of warp, no control till end of dialogue.)

Science: Sir, our planetary scans are complete, we found a large building at the coordinates you gave us.
Tactical: Sir, i've prepared a landing party. We're ready to go.
Captain: We're going down by shuttle, it's advanced weaponry and sensors will be useful if something happens.

(CI: shuttle goes down to the planet surface)

Fly to the large building (instructions on how to get there, controls etc)

Mission complete

Tactical: Sir, i've picked up 2 unidentified vechiles, i've never seen anything like this before.
Captain: Charge weapons, i'm approaching the vechiles

(CI: Vechiles open fire, they're vexian light shuttles or vexian shuttles with novice pilots, it depends on whether you want to make different shuttle
classes or only one)

Mission objective: Destroy the shuttles

Mission complete.

Science: Sir, we've got everything that was inside that building on board, they were advanced components and weapons identical to the ones we lost.I
have no idea how they got here but they're far too advanced for the terran empire of this age and too identical to our own to be iconian or alien.

Captain: Tell the engineers to have a look at them then install them, we dont need to know how they came here or who made them as long as we can use them.

*The captain taps his comm badge* Helm, take us into orbit around the planet

A few hours later

Science: Sir, our engineers have studied and installed the parts, there doesnt seem to be anything special with them and they're fully functional, we have
added two phasor arrays.

Tactical: Sir, picking up a ship on s...what the?! It just jumped from barely in sensor range to right in front of us, putting it on viewscreen and charging
weapons.

(CI, light vexxian ship fires. It's only a small ship but still as hard as at least a medium terran ship)

Objective: Destroy the ship.

(when the ship has been destroyed)

Tactical: Sir, we took heavy casualties and lost sensors but fortunately our warp drive is still intact. What are your orders?

Captain: Set a cou

(CI: there's a big flash and the ship reappears at where it was before the battle.)

Science: Sir, we've got everything that was inside that building on board, they were advanced components and weapons identical to the ones we lost. I have
no idea how they got there but they're far too advanced for the terran empire of this age and too identical to our own to be iconian or alien.

Captain: Tell the engineers t ohave a look at them then install them, we dont need to know how they came here or who made them as long as we can use them.

*The captain tapps his comm badge* Helm, take us into orbit around the planet.

A few hours later

Science: Sir, our engineers have studied and installed the parts, there doesnt seem to be anything special with them and they're fully functional, we have
added two phasor arrays and replaced all the components we lost.

Captain: Set a course for the

Everything freezes and the human you met before appears in front of you. He says '' Well done, your next task is to bombard...''
Captain: Who the hell are you? And what's going on here?
Human: You dont need to know that, all you need to know is that i'm here to help you save your species and your empire. Do as i say and the dominion war will
never happen.
Captain: Alright, i guess i dont have any other choice.
Human: Good, your next assignment is going to cardassia and destroy at least 3 of their 5 outer listening posts then ''accidently'' get seen by their ships.
This will trigger a war between the terran empire and the cardassian empire which the terrans will win. The cardassians will surrender and give the terrans
all their ships. This will make it easier to survive the klingon war. When you're done with this assignment, we will start working on sealing the wormhole so
the dominion cant come through.



The main thing of the story is two factions, the vexxians and the vexxian rebels.

The vexians are an ancient race, they saw the tiny microbe that was soon going to develop into humanity and after having a good look at it with their incredibly advanced technology, they saw what it was going to be in only a few million years. One small faction wanted to sterlise earth so that microbe didnt grow up to be a threat to the vexian empire, and after a few thousand years (which is like a few years in their lifetimes) they overthrew the rest of the empire, which was going to help us develop and educate us once we had achieved sentience. After a thousand years or so they managed to take the whole empire and the population soon turned against humanity, but before they could gather their fleets and reach earth they were all destroyed and all that remained was the ruins of their citys. Only a few survived and they went back to being two separate factions, one which wanted to restore the vexian empire to it's former glory and destroy humanity and one which wants to restore the vexian empire but also help humanity and give them the advanced technology they have. All this happens when we're only apes who just recently started to get down from the trees and walk the earth. at this time the anti human faction captures a few humans as their empire is falling apart and clones them, while cloning them they change their appearance so they look like vulcans, klingons etc etc so humanity slows down it's development. When the story begins, you've been sent back to the 23rd century to stop the dominion war by the good vexians but the bad ones start pretending to be the good ones only to make humanity weaker. But soon the good ones find a time and place portal and make humanity go the right way. After a while (the part between this and the stuff i've alredy come up with is under development)the good and bad vexxians both die out, a good vexxian sends humanity all the vexxian empire's technology and tells them that he found out what crippled them, one of the first races that became intelligent. This is till not very refined.

So what do you think? should i continue on that story or is it too bad?


Last edited by Thingy on 2009-03-12, 11:05; edited 1 time in total
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Post by Darkwing 2009-02-27, 00:37

yes, i like the cause and effect thing. start one war so another doesn't happen
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Post by Thingy 2009-03-12, 11:04

Since this project has been killed. I could continue working with the story and put it up in the public literature section and keep it in store if someone picks it up again.
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Post by Insane Crayon 2009-03-12, 12:03

I'll go ahead and move this topic for you Thingy.
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Post by Thingy 2009-03-29, 21:07

As JBP has picked up BM3 and the campaign, i'm going to continue working on the story. The updates wont be so regular though, there might be one every two weeks or so but i cant guarantee anything
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Post by Thingy 2009-04-17, 11:03

Ok, DW has taken the game back, the next update will be ready soon.
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Post by Thingy 2009-05-04, 12:04

Mission one. Fall of the great

You wake up by the sound of the high priority message alarm. You get out of bed and hastily put on your captains uniform. you think ''This better not be another drill order'' and activate the message screen. Admiral sorenson comes up, he says '' This is a high priority message to all elements of the 7th and 6th fleet. Three large klingon fleets have been spotted, we believe they're headed for the sol system. The sol short and long range defense grid has been activated, but it will not keep them back for long, the emperor has therefore given the 7th and 6th fleet code NOAH. The evacuation of earth has begun, and the coordinates to the TES Ark have been uploaded to all 7th and 6th fleet nav computers. Good luck people, all of humanity is in your hands. The klingons wont spare anyone. We're counting on you. Admiral Sorensen out.

More to come soon
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