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Post by JPB18 2008-06-25, 10:56

I was playing Flashgate 0.8, when I had some ideas about the weapons cache:

For human rail guns, you can use the disruptor turret (with less power);
For the nukes you can use transphasic (also with less power);
As for staff weapons, you can use photon torpedoes (or make photon torpedos drones);
For the O'Neil main weapon, you can use the quantum pulse canon (with more power);
For the Gliders canon, you can use the phase canon;
For the dart canon, you can use the disruptor;
For Anubis super weapon you can use the cutting beam;
For the beam weapons from "Unending" you can use the particle beam;
For the ori canon, you can use tipe X phaser;
For wraith cruiser and hive ship, or other Asgard ships (the Daniel Jackson and the beliskner) you can use the quantum torpedoes.

And these are my weapons ideas.

But then I have some ideas about the ships:

For independent, you could use the puddle jumper, instead the 302;
For Humans, you could put the 302, instead the death glider;
For Goa'uld, the death glider;
For wraith the dart;
For ori, the Ori fighter;
For the lucian aliance, the death glider or the tel'tak;
For the asurans, the puddle jumper:
For the sg-1 replicators, or the replicator assault ship or that strange ship that we use when star as "Klingons".

And about governments:

Also, you can turn Bajora in P3Y-229, and make it the only Ori planet (yet)
The kilngons would be the goa'uld;
The dominion the wraith;
The romulans would be sg-1 replicators and cardasia would be the asurans;
The bajorans would be the ori;
Earth would be Earth;
Farenginar (and a lot of planets that belong to Earth empire) would be the lucian alliance (and maybe the andorians and the Tholians)

What do you think about this ideas?

Oh, and if you want, I can make a short history of each race for you to put in the race selector!
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Post by Shemuel 2008-06-25, 11:15

Great, if you want to do it yourself. But I think that no-one is actually editing it at the moment.
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Post by JPB18 2008-06-25, 11:18

If no one is editing... D*MN it!

Ok, so, do you know were can I find tutorials that help making what I referred up there?
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Post by Zaretul 2008-06-25, 11:24

The main cannon on Asgard ships is called the PSP. And it does fire blue rounds. so that would work... But I hate non-turreted guns. -.-
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Post by Zaretul 2008-06-25, 11:26

BTW: If you have been keeping up with the 3D graphics for BM3 thread... there was a total-conversion of the game I suggested that has some well-made Stargate ships... I will try to post them. There are 3 ships: Gliders, Azgard ships (original), and Anubis's ship. And yes... I use Vista. It really isn't that bad, I haven't had any real problems with it yet.


Azgard:
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Anubis Goa'uld:
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Death Glider:
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The second image is a contrast image used to make the first pictures more vivid.


Last edited by Zaretul on 2008-06-25, 11:56; edited 2 times in total (Reason for editing : Got some pics uploaded)
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Post by Darkwing 2008-06-25, 12:03

i use vista too, and i agree with you, it's actually given me less problems than xp
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Post by Zaretul 2008-06-25, 12:12

Yeah. I do think, however, that people who don't use it for Videogames or Business should stick with XP. I really like it because of DX10, great for Crysis, which I can run. Very Happy
But I really liked not having to give up my computer's DVR capabilities, like the ones I had in XP Media Center Edition.

I think the problems are coming from 64-Bit edition users.
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Post by Shemuel 2008-06-25, 12:26

JPB18, don't worry! If this looks too complicated, look at this to learn how to edit basic things:
http://www.webfossan.com/flashtrek/community/viewtopic.php?t=6488
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Post by JPB18 2008-06-25, 12:38

I also need the data that was used to make Flashgate 0.8, so, can the original Flashgate creator send the game data? If so, can you upload it to a file share site and then give me the info, please? Thanks anyway.

Edit: what photo program was that?


Last edited by JPB18 on 2008-06-25, 14:02; edited 1 time in total
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Post by Darkwing 2008-06-25, 12:53

the link that was given to you will only help with the initial stats of things, which may be all you need, but if you need more, visit my incomplete tut in the bulletins section. i can always give tips if you need them
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Post by Zaretul 2008-06-25, 14:05

JPB18 wrote:I also need the data that was used to make Flashgate 0.8, so, can the original Flashgate creator send the game data? If so, can you upload it to a file share site and then give me the info, please? Thanks anyway.

Edit: what photo program was that?

Who, me?
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Post by JPB18 2008-06-25, 14:12

Yes, what is the program (pait, photoshop, Irfanview, Gimp)?
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Post by Zaretul 2008-06-25, 14:25

Oh, that. That is a specialized program designed to decode the game files. It's called EVNEW. It is quite limited, and I need to use the mac equivilent to remove those files and put them on the forums.

But before you get all happy, they are just sprites.
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Post by JPB18 2008-06-25, 14:39

Oh! So, I only need the Flashgate 0.8 or the brokenmirror source right? I already made the download of the brokenmirror's source, but I can't open it, how do I open it?

I already tried the base of all programing, the "notebook"!
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Post by Shemuel 2008-06-25, 14:58

Umm... you should end up with a shockwave file of the game, which you can open with IE-probably anything else. You also need 7(or so) notepad docs called "shipnames.doc" and stuff like that, I don't know if you have them or not, but that's what you can edit in notepad
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Post by JPB18 2008-06-25, 15:03

Shemuel wrote:Umm... you should end up with a shockwave file of the game, which you can open with IE-probably anything else. You also need 7(or so) notepad docs called "shipnames.doc" and stuff like that, I don't know if you have them or not, but that's what you can edit in notepad

But when I try to open it with IE, it open it, seems to be loading the "document" and then it closes!

EDIT: I will open a new post called "Game development", and will restart as "Flashgate 0.1" (as it is my version)


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Post by Shemuel 2008-06-25, 15:05

Umm... what did you download, and where?
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Post by Darkwing 2008-06-25, 15:19

the fla will only open in flash. notepad doesn't work for that really because the code has to be attached to certain symbols, that are embeddedi n the project and such. using notepad might give you a crude way of editing, but it wouldn't really work well. you need flash
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Post by JPB18 2008-06-25, 15:21

Darkwing wrote:the fla will only open in flash. notepad doesn't work for that really because the code has to be attached to certain symbols, that are embeddedi n the project and such. using notepad might give you a crude way of editing, but it wouldn't really work well. you need flash

Thanks for the information.
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Post by Shemuel 2008-06-25, 15:27

Darkwing wrote:the fla will only open in flash. notepad doesn't work for that really because the code has to be attached to certain symbols, that are embeddedi n the project and such. using notepad might give you a crude way of editing, but it wouldn't really work well. you need flash

Yeah, as in changing descriptions, planet sprite, planet size, picture of planet in the hailing box, what the planet sells, the strength of the planet, the pop. of a planet, government type, enemies of the planet, whether there are asteroids, whether it is in a nebula, what stations are at a planet, the description & stats of a station, what a station sells, the position of stations at each planet and the description & stats of ships.
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Post by JPB18 2008-06-25, 15:37

So, thats bad.

Does anyone knows another Flash program without being the Adobe Flash?
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Post by Darkwing 2008-06-25, 15:48

not really, but you could do what i've done, just use all of the trial versions of flash that are out there. start off with mx, and work your why up to flash 9. that should give you 90 days of flash. download them only as you need them though, you don't want them running out before you're ready.
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Post by JPB18 2008-06-25, 16:15

Anyway, I need a tutorial, so can you get me a good one that I can use to work on Flash MX, please?
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Post by Darkwing 2008-06-25, 16:22

this will get you started

http://www.mediafire.com/?enn2jynwyw5

just click on Download
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Post by me naam is m 2008-06-25, 16:58

you may try notepad++, although it still doesn't show you the symbols attached to the code.

HINT
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Post by Zaretul 2008-06-25, 17:09

Arrrr matey, I built my computer to win, not to fail on the seven seas...

Heck I'm planning to swap my 8800GT for a GTX280. (FTW!!!)
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Post by JPB18 2008-06-25, 18:45

Darkwing wrote:this will get you started

http://www.mediafire.com/?enn2jynwyw5

just click on Download

Thank you be the guide Darkwing! I'm using it right now, and thanks to you, I think that the Flashgate 0.1 (my version) will take longer to exit, but it will came better!
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Post by Darkwing 2008-06-25, 19:36

i never uploaded it, but as long as they haven't purged the school's harddrives yet, there's more to that tut. unfortunatley, i never finished it
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Post by JPB18 2008-06-25, 20:27

No worry, thanks to that, i've already changed some sprites to be like the Deadulus class, the prometheus class (as it will be called in the game), the Ha'tak, the Al'kesh, the Beliskner, the O'Neil, the Ori Mothership, the Goa'uld spacestation, the Ori satellite weapon, Apophis mothership, the Daniel Jackson class and Anubis mothership!

But now, I'm searching for more sprites!

EDIT: Oh, and by the way, how can I change ships specifications?

EDIT 2: Forget it, I already found how to do that.
I also need to know how to attribute ships to the empires.
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Post by Darkwing 2008-06-26, 15:24

the easiest way is to change specific ships that you know go with a certain empire. for example, let's say you want to change the earth empire to the SGC, so you do that. Then you want the Daedalus class to be part of the SGC, modify the soveriegn sprite and so on. use what you know. that's the best piece of advice i can give for flash. if you don't know how to do something one, use another. flash is flexible in that way.
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Post by Earthdeath 2008-06-26, 15:29

the miricles of flash.
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Post by JPB18 2008-06-26, 16:59

Ok, thanks.
And now, how do I remove ships attributed to certain empires (I only need 3 ships for Earth/SGC and Earth Empire as 7 ships).

PS: I restarted it because the BMII engine has many bugs. Now I'm using BMI engine.
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Post by Darkwing 2008-06-26, 17:06

that's a good idea. i don't know about your question offf of the top of my head, I'll have to look at the source for that. i'll help as soon as i can
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Post by JPB18 2008-06-26, 18:08

Do you remember asking Vex?
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Post by Darkwing 2008-06-26, 18:17

no i didn't, but it is in the code, i just don't know off the top pf my head
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Post by JPB18 2008-06-26, 18:38

Oh, and by the way, how can I make the starting text scroll? I can't make the text scroll up.
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Post by Darkwing 2008-06-27, 13:55

i thought it did automatically
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Post by JPB18 2008-06-27, 16:55

Here is the thing: I wrote a new text, but when I test the game, the text doesn't appear. Do you know why? And how can I make the text appear?
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Post by me naam is m 2008-06-27, 22:06

I guess you deleted the original text to replace it with the new, so are you sure you didn't actually delete some of the code with it?
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Post by JPB18 2008-06-27, 22:19

I think that there was not any code with the text.
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Post by Darkjedi 2008-06-28, 10:26

You've done pretty well. I can web host that file for you, you know. Do you want me to?
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Post by JPB18 2008-06-28, 10:28

It is just the 0.1 version, but you can web host my work.
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Post by Darkwing 2008-06-28, 13:22

JPB18 wrote:Here is the thing: I wrote a new text, but when I test the game, the text doesn't appear. Do you know why? And how can I make the text appear?

change your font.
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Post by JPB18 2008-06-28, 13:32

Darkwing wrote:
JPB18 wrote:Here is the thing: I wrote a new text, but when I test the game, the text doesn't appear. Do you know why? And how can I make the text appear?

change your font.

You did it! cheers You deserve a cookie cookie


Also, how can I change the pictures on the buy menu (on planets and starbases)?
And how can I change race descriptions?
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Post by Darkjedi 2008-06-29, 12:56

JPB18 wrote:It is just the 0.1 version, but you can web host my work.
Ok, I will post a link within a few days.
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