Jobs
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Earthdeath
Quantum 75
Darkwing
7 posters
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Jobs
This is where the advertisement for jobs and bounty hunting and etc will be posted. Any player who has credits or someting to pay with can post jobs for other players to do. Any job done must be RP-ed to its full length, you can't just say, oh, i take this job, give me money! if it requires transport, then you have to go through the motions of the galactic map etc.
Re: Jobs
JOB:
A hostile situation is arising in the system Kastolar. Three important delegates need to arrive at the meeting on Coruscant in 14 days. An armed transport is required to carry these delegates to Coruscant. Mission requires landing on the planet of Kastolar to pick up the delegates. All delegates must arrive safely to Coruscant for payment.
Payment: 5000 credits
A hostile situation is arising in the system Kastolar. Three important delegates need to arrive at the meeting on Coruscant in 14 days. An armed transport is required to carry these delegates to Coruscant. Mission requires landing on the planet of Kastolar to pick up the delegates. All delegates must arrive safely to Coruscant for payment.
Payment: 5000 credits
Last edited by Darkwing on 2009-06-30, 16:54; edited 1 time in total
Re: Jobs
Hmm. Heck, I'll take that job. I need the creds, and that one pays REALLY well. Besides, I've got a good ship.
JOB:
A hostile situation is arising in the system Kastolar. Three important delegates need to arrive at the meeting on Coruscant in 14 days. An armed transport is required to carry these delegates to Coruscant. Mission requires landing on the planet of Kastolar to pick up the delegates. All delegates must arrive safely to Coruscant for payment.
Response: accepted.
JOB:
A hostile situation is arising in the system Kastolar. Three important delegates need to arrive at the meeting on Coruscant in 14 days. An armed transport is required to carry these delegates to Coruscant. Mission requires landing on the planet of Kastolar to pick up the delegates. All delegates must arrive safely to Coruscant for payment.
Response: accepted.
Re: Jobs
JOB:
The Jedi Order require a long term exploration mission into the Unknown regions. Mysterious signals have been intercepted, possible hostility. Armed ship necessary. Once in the Unknown regions, send long range transmissions to Master Twaan for one week before returning home.
Payment: 3000 credits by Jedi Order
The Jedi Order require a long term exploration mission into the Unknown regions. Mysterious signals have been intercepted, possible hostility. Armed ship necessary. Once in the Unknown regions, send long range transmissions to Master Twaan for one week before returning home.
Payment: 3000 credits by Jedi Order
Last edited by Darkwing on 2009-06-30, 17:48; edited 2 times in total
Re: Jobs
Job accepted.
I send one of my pilots in the sith Interceptor to the area.ETA 8 days.ARRIVED
Broadcast: Underway.7 Days remaining.
I send one of my pilots in the sith Interceptor to the area.ETA 8 days.ARRIVED
Broadcast: Underway.7 Days remaining.
Last edited by Earthdeath on 2009-07-08, 14:21; edited 2 times in total (Reason for editing : Mission status updated, longer version to be posted soon))
Earthdeath- Commander
- Number of posts : 7919
Age : 53
Location : UK
Registration date : 2008-04-18
Re: Jobs
Long Range sensors have detected that a Republic Interdictor Class Ship has been captured by pirates in the Kathol System. This technology must not be allowed to fall into the hands of the pirates for very long. The ship must be recaptured and brought back to Coruscant. Payment for safe return of the vessel is 10,000 credits.
If the ship has to be destroyed, payment will be 1,000 credits.
Space travel is required, and a combat ready ship. The pirates will not give up without a fight. The pirates have 30 NPC fighters and 15 NPC crew.
The Interdictor has stats of:
Hull 900
Shields: 1500
Speed: 6
Weapons: 5 Ion Cannons
2 Concussion Missile Launchers
5 Blaster turrets
5 auto turrets
5 turbo laser batteries
If the ship has to be destroyed, payment will be 1,000 credits.
Space travel is required, and a combat ready ship. The pirates will not give up without a fight. The pirates have 30 NPC fighters and 15 NPC crew.
The Interdictor has stats of:
Hull 900
Shields: 1500
Speed: 6
Weapons: 5 Ion Cannons
2 Concussion Missile Launchers
5 Blaster turrets
5 auto turrets
5 turbo laser batteries
Re: Jobs
they each have the equivilent strengths of Jedi Starfighters. NOTE: You can also hire players as crew to aid in the mission, it is amongst yourselves that you will discuss how to split up payment and things.
Re: Jobs
I'll take it so i wont have to change my ''mass murderer for hire'' to ''i'll mass murder for food''
Job: Long Range sensors have detected that a Republic Interdictor Class Ship has been captured by pirates in the Kathol System. This technology must not be allowed to fall into the hands of the pirates for very long. The ship must be recaptured and brought back to Coruscant. Payment for safe return of the vessel is 10,000 credits.
If the ship has to be destroyed, payment will be 1,000 credits.
Space travel is required, and a combat ready ship. The pirates will not give up without a fight. The pirates have 30 NPC fighters and 15 NPC crew.
The Interdictor has stats of:
Hull 900
Shields: 1500
Speed: 6
Weapons: 5 Ion Cannons
2 Concussion Missile Launchers
5 Blaster turrets
5 auto turrets
5 turbo laser batteries
Job: Long Range sensors have detected that a Republic Interdictor Class Ship has been captured by pirates in the Kathol System. This technology must not be allowed to fall into the hands of the pirates for very long. The ship must be recaptured and brought back to Coruscant. Payment for safe return of the vessel is 10,000 credits.
If the ship has to be destroyed, payment will be 1,000 credits.
Space travel is required, and a combat ready ship. The pirates will not give up without a fight. The pirates have 30 NPC fighters and 15 NPC crew.
The Interdictor has stats of:
Hull 900
Shields: 1500
Speed: 6
Weapons: 5 Ion Cannons
2 Concussion Missile Launchers
5 Blaster turrets
5 auto turrets
5 turbo laser batteries
Thingy- Moderator
- Number of posts : 4452
Age : 30
Location : Battleship Duckington
Registration date : 2009-01-01
Re: Jobs
Hmmm, i'm sure i can make it on my own but some extra assistance is always useful. I'll give you 30% if you want to help me with the job, it'll be 3000 credits, which is about as good as a normal job.
Thingy- Moderator
- Number of posts : 4452
Age : 30
Location : Battleship Duckington
Registration date : 2009-01-01
Re: Jobs
Ya. I accept.
Leach54- Lieutenant
- Number of posts : 1081
Age : 30
Location : NY / CA depending on the day
Registration date : 2009-03-27
Re: Jobs
Great, now how do i do this? is there a thread for mission rp or do i make a new thread somewhere?
Thingy- Moderator
- Number of posts : 4452
Age : 30
Location : Battleship Duckington
Registration date : 2009-01-01
Re: Jobs
Go to galaactic map and travle to system then rp it in the general rp thread.
Leach54- Lieutenant
- Number of posts : 1081
Age : 30
Location : NY / CA depending on the day
Registration date : 2009-03-27
Re: Jobs
justr do verything in its proper sections, if you have combat, then do it in combat, general stuff is in the general rp, travel in galactic mao etc
Re: Jobs
I have a question for the jobs, can anyone put jobs up, if so i will put a job up:
Transport to Couricaunt with 9 people payment 360 credits, if i or my other 8 workers get injured payment is reduced to 200 credits
Transport to Couricaunt with 9 people payment 360 credits, if i or my other 8 workers get injured payment is reduced to 200 credits
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