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Production:

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Thingy
Leach54
Darkwing
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Production: Empty Production:

Post by Darkwing 2009-06-25, 17:55

Welcome to the Galactic Production facility. Here we offer a wide variety of mechanical objects, ranging from droids to Starcruisers to be built, all for the right price of course. For this, most production items will be invented and not already existing in the Star Wars Universe.



Capital Ships:
Republic Warhammer:
Hull: 2000
Shields: 2000
Weapons: Auto Defense Turrets
Ion Cannons
Concussion Missiles
Speed: 3x
Cost: 5000 Credits
Days to Build: 5
---------------------------------------------
Republic Heavy Battleship
Hull 7000
Shields 9000
Weapons: Auto Defense Turrets
Ion Cannons
Concussion Missiles
Mass Driver
Turbo Lasers
Proton Torpedoes
Tractor Beam
Speed 1x
Cost 12000 Credits
Days to Build 15

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Frigates:
Republic Destroyer
Hull 1500
Shields 2400
Weapons: Auto Turrets
Turbo Lasers
Speed: 4x
Cost 1000 Credits
Days to Build 2

---------------------------------------------

Republic Defense Class
Hull 2000
Shields 2000
Weapons: Auto Turrets
Concussion Missiles
Cost 500 Credits
Days To Build: Immediate

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Fighters:
Jedi Starfighter
Hull 150
Shields 0
Weapons: Blaster Cannons
Cost 150 credits
Days to Build: Immediate

Sith Interceptor
Hull 200
Shields 100
Weapons: Blasters
Cost 175 credits
Days to Build: Immediate

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Freighters/Transports

Republic Advanced Armed Transport (RA-AT)
Hull 600
Shields 200
Weapons: Turbo Lasers
Blasters
Carrying Capacity: 15 people
Cost: 800 credits
Days to Build: 2

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Space Stations:

Orbital Defense station
Hull 1000
Shields: None
Weapons: Turbo Laser
Ion Cannons
Concussion Missiles
Cost: 750 credits
Days to Build: 5


Last edited by Darkwing on 2009-07-13, 13:04; edited 5 times in total
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Production: Empty Re: Production:

Post by Darkwing 2009-06-28, 15:21

NPCs

Name of Class_________Quantity______Price

Republic Infantry.............1 .................10 credits
Republic Pilot................1..................10 credits
Guard.........................1..................5 credits
Senator.......................1..................150 credits
Republic Engineer.............1..................200 credits

Engineer Class................1..................200 credits

Jedi Knight...................1..................700 credits

Sith Soldier..................1..................500 credits
Sith Lord.....................1...................1000 credits
Dark Jedi.....................1...................700 credits
Sith Foot Soldier(no force)....1..................10 credits

NPC: Jedi Starfighter
Quantity: 1
Days to Build:1
Cost: 100 credits
Stats: Same as Jedi Starfighter

Sith Interceptor
Quantity: 1
Days to Build: 1
Cost: 100 credits
Stats: Same as Sith Interceptor


Last edited by Darkwing on 2009-07-04, 16:27; edited 4 times in total
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Post by Darkwing 2009-06-29, 13:39

Ground Vehicles:

Landspeeder MK II Class B
Speed - 150km/hr
Weapons - Forward Firing lasers
Cost: 200 credits
Days to build: 1
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Post by Leach54 2009-07-02, 02:05

Upgrades
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
(space)
Shield upgrade: Increase shields by 150hp; One per ship.
DTC (Days to Complete) = 2
Cost = 250 Credits
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Hyperdrive Upgrade
Increases Hyperdrive speed by 2x cutting space travel time in half; one
per ship
Days to Complete: 2
Cost: 300 credits


Last edited by Leach54 on 2009-07-05, 17:39; edited 2 times in total
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Post by Darkwing 2009-07-02, 10:46

Parts:
If you have two NPCs of the Engineer Class/Republic Engineer, you can build your own ship from parts. Time benefits of engineers do not apply here

Weapons Systems:
1 Turbo Laser
Days to Build: 1
Cost: 100 credits

1 Ion Cannon
Days to Build: 1
Cost: 200 credits

1 Concussion Missile Launcher
Days to Build: 1
Cost: 175 credits

2 Blaster Cannon
Days to Build: 1
Cost: 50 credits

Engines:
Sm MKI Fighter Engine (for single person fighters)
Speed: 1
Days to build 1
Cost: 75 credits

MKII Hyperdrive Engine
Speed: 2
Days to build 2
Cost: 125 credits


Last edited by Darkwing on 2009-07-02, 11:11; edited 1 time in total
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Post by Thingy 2009-07-04, 16:45

Credits (In bank) : 1980

1x republic defender
1x republic destroyer

credits (Bank transfer): 480
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Post by Leach54 2009-07-04, 16:49

Credits: 370
3x Sith Interceptor
Quantity: 1
Days to Build: 1
Cost: 100 credits
Stats: Same as Sith Interceptor
Credits: 70

Credits: 70
5x Sith foot soldier
Credits: 30
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Post by FlashFreak22 2009-07-05, 08:08

Credits: 500
1x Republic Defense Class
Credits: 0
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Post by JPB18 2009-07-06, 19:04

Credits: 2000
1x Republic Destroyer
Credits: 1000
Limit date: July 08, 2009 - 6.01 pm
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Post by JPB18 2009-07-09, 17:55

Republic Destroyer Finished....
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Post by Evil Person 2009-07-18, 00:40

Republic Advanced Armed Transport (RA-AT)
Cost: 800 credits
Days to Build: 2 as of July 17, 2009

2 republic Pilots 20 credits

4 Guards 20 credits

2 Engineer Class 400 credits

Current: 2000
Spent: 1240 credits
After transaction:760 credits remaining
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Post by raffitz 2009-07-18, 10:48

This RPG is kind of closed... It was huge, so it was moved to his own forum...
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