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Post by Darkwing 2009-07-30, 11:07

Well, I'll throw you all a tiny bone as to what's comin up in the game, so here is the new BM3 theme music

http://www.fileden.com/files/2008/7/30/2026414/Fend%20For%20Yourself.mp3

The song is entitled "Fend for Yourself" and it was composed by Jason Bradley Livesay and is on the free play music website
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Post by raffitz 2009-07-30, 11:08

I like it... It has a connection with the storyline, and the environment of the game...
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Post by Darkwing 2009-07-30, 11:09

also, the intro (where this music takes place) will no longer have the scrolling text but will be somewhat different in style for an intro to a BM game
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Post by Darkwing 2009-07-30, 11:11

here is an image from the intro

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Post by raffitz 2009-07-30, 11:13

Cool... And there are peregrin fighters as well! That's a first...
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Post by Darkwing 2009-07-30, 11:18

yeah, they were never implemented in BM2 which disappointed me cause vex did a great job with those sprites
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Post by JPB18 2009-07-30, 13:19

Whow... Really good indeed... you need to post a tuturial of how to do that...
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Post by Darkwing 2009-07-30, 13:23

ah, i'll show you one more

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Post by JPB18 2009-07-30, 13:33

Cool...

BTW...

I like the music...
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Post by raffitz 2009-07-30, 17:56

Hoo! You can see the cloaked Negh'Vars!
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Post by Philly Homer 2009-07-30, 18:13

Are you actually making hitboxes in the game? From that picture, it looks like the Klingons destroyed the Ambassador's warp nacelle.
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Post by Darkwing 2009-07-30, 18:25

no, it's just... "art"
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Post by JPB18 2009-07-30, 18:28

Hmmm...

Btw... is there any mean of making firing arc's? It would be cool to make them... instead of just firing, we should have to maneuver the ship and fire in time... much more skill needed, that way...
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Post by leewatson1 2009-07-30, 20:41

could you make it so that the ships are split into section like one of the warp naccelles is in a box and depending on how many hits it has the graphics change adding damage
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Post by Darkwing 2009-07-31, 00:14

i tried that once with scorching and things, the problem i ran into mostly was file size. the game becomes enormous if you have advanced features like that, though i'm thinking about making different quality releases for the final game. but maybe some of the more advanced features can be implemented in the campaign mode. it will all depend on what flash and my knowledge of flash is limited in doing
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Post by Evil Person 2009-07-31, 01:08

I was looking at the sprites and this is the mirror univese right, shoulldent the earth empire ships have like a yellow strip on them or what not,

Example:
http://www.starstore.com/acatalog/ISS_Enterprise-01.jpg
or symbols
http://www.starstore.com/acatalog/st-mirror-iss-enterprise.jpg
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Post by Darkwing 2009-07-31, 10:50

well, the beta i was going to release in march had ships with the empire markings, but as is common knowledge and is much ridiculed here, i lost my flash stick before it was uploaded and i lost those files as well
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Post by webxro 2009-07-31, 12:18

well ask for help here on the forum , i don`t think people would be upset to put a yellow line on a spirit
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Post by Darkwing 2009-07-31, 12:19

no, it's just something that I haven't gotten to doing yet since i lost the sprites that did have the markings
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Post by webxro 2009-07-31, 12:20

well ask for help here on the forum , i don`t think people would be upset to put a yellow line on a spirit , just ask for help because i am sure that people woul just jump and help you Suspect


Last edited by webxro on 2009-07-31, 12:22; edited 1 time in total
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Post by Darkwing 2009-07-31, 12:22

yeah, that's kind of what all the subforums and things are about. don't worry, i'm titch ahead in those matters
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Post by webxro 2009-07-31, 12:26

well if you need my help , i am good at creating small history for anything (real or not) and at making excuses
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Post by Darkwing 2009-07-31, 15:42

here is the main menu music. it will also make its way as part of the background music in the campaign mode and stuff

it is called retribution and was composed by jason bradley livesay

http://www.fileden.com/files/2008/7/30/2026414/Retribution%2060.mp3
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Post by leewatson1 2009-07-31, 16:00

nice music DW if the files are to big to do damage couldnt you put it all in a compressed icows zip
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Post by webxro 2009-07-31, 16:05

well to reduce the size i suggest reducing the bit rate to 44 kbps to reduce the size of the game because no one likes a flash game whit big sizes (ex.:sonny 2)
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Post by Darkwing 2009-07-31, 16:08

like i said before (if people will read my posts) I will be releasing several quality versions of the final game. Also yes, I know how to compress files in flash and everything so don't worry, i do actually know what I'm doing with flash, if i don't I'll ask.
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Post by Darkwing 2009-07-31, 16:24

and I'll post one last pic because it's really cool:

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Post by Evil Person 2009-07-31, 17:31

Wow, i like the graphics, i also like the shields on the klingon starbase, and the glow from the nacel is a nice touch, i have to say the game is comming along nicely(well the graphics anyway, dose not know were the latest version of the game is on this fourm)I also like the damage to the ships and what not.
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Post by A-BIack_Man 2009-07-31, 18:21

nice, i like the planets. they look a lot more real, but whats up with the one in the intro being so blurry?
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Post by JPB18 2009-07-31, 18:25

Evil Person wrote:Wow, i like the graphics, i also like the shields on the klingon starbase, and the glow from the nacel is a nice touch, i have to say the game is comming along nicely(well the graphics anyway, dose not know were the latest version of the game is on this fourm)I also like the damage to the ships and what not.

A-BIack_Man wrote:nice, i like the planets. they look a lot more real, but whats up with the one in the intro being so blurry?

Those are just art's... they're not the real game, that can I assure you...
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Post by raffitz 2009-07-31, 18:32

webxro wrote: i don`t think people would be upset to put a yellow line on a spirit

THEY'RE NOT FRIKKIN' GHOSTS!!!!! It's sprites, not spirits! And even if the words mean the same thing, I'M THE SUPREME LORD AND WITH MY POWERS, I ORDER YOU TO STOP SAYING SPIRITS!



Oh, and Darkwing, I still have the PSD's of all my sprites, so, I can just change the colouring without having to re-create the alpha channel/bump map...
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Post by Shemuel 2009-07-31, 19:14

raffitz wrote:
webxro wrote: i don`t think people would be upset to put a yellow line on a spirit

THEY'RE NOT FRIKKIN' GHOSTS!!!!! It's sprites, not spirits! And even if the words mean the same thing, I'M THE SUPREME LORD AND WITH MY POWERS, I ORDER YOU TO STOP SAYING SPIRITS!

Chill, dude. So you've got all of the actual BM3 sprites still then?

I have to say, the game preview looks even better than original teasers
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Post by raffitz 2009-07-31, 19:15

Of course I do, just because I had to format my PC meanwhile, it doesn't mean I lost my data (There's something called an Exterior Hard Drive)...
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Post by Shemuel 2009-07-31, 19:20

So what are PSDs? are they formats within photoshop to use on images(eg. sprites) or are they say like PNGs?
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Post by raffitz 2009-07-31, 19:23

Shemuel wrote:So what are PSDs? are they formats within photoshop to use on images(eg. sprites) or are they say like PNGs?

Shemuel wrote:they are formats within photoshop to use on images
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Post by Shemuel 2009-07-31, 19:27

Ah there we are, thanks. I was confuddled.
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Post by Evil Person 2009-07-31, 19:55

so is there a vesion of the game i can play that has the upgrades, or is that just pics and not up on the site yet
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Post by Darkwing 2009-08-01, 00:37

not uploaded yet. like i said, middle of august. people seem to have a problem reading my posts. a little reading and forethought will take you a long way in life and help to not get forum founders annoyed at you (now is the good time for a very menacing stare and perhaps a little twitching of the left eye)

is it possibe raffitz you could zip a folder with the psd files, i'd like to have a copy on my laptop if you don't mind.

and someone said about the new previews looking better then the teaser, well, that's cause the teaser is way way old and much has changed, including the look of the game. btw, i've also started writing the final story, though I will not divulge this story until the game is released.
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Post by webxro 2009-08-01, 04:25

well to come back to a older post , i din`t say to reduce the quality , i just said to reduce the bit rate because most of the time songs come whit a big bit rate , and reducing it a little dramatically reduces the size , and about compressing the flash files , for my game ( aka Gate War) i use 60 and the difference is very small in terms of quality
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Post by Darkwing 2009-08-01, 10:38

oh, sorry, my apologies, yeah, i typically reduce the bit rate some. currently they're not enormous mp3 files in terms of bit rate, but it's still probably around the 120 mark
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Post by webxro 2009-08-01, 10:58

well i do some flash programing myself and i always try to reduce the size of the file as much as possible whit small changes in quality , reducing bit rate is my favorite .
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Post by Darkwing 2009-08-01, 11:01

yeah. like i sadi before, i believe i'll release this in a high quality version, a medium quality and a low quality. that way depending on your pc you can choose the right version. this isn't really going to be a browser based game so much as download based, for sake of speed and things
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Post by webxro 2009-08-01, 11:09

yea but it will be hard to keep all the things having the same version
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Post by Darkwing 2009-08-01, 11:12

how do you mean?
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Post by webxro 2009-08-01, 11:22

well lets say you made the new version ex: 1.2
and you have
HiQ:1.2
MidQ:1.2
and lowQ 1.1 , i mean updating all , you can do a quality button if you think at low cpu computers but there is no other point in doing tree quality versions ( except max 30-40% size reduction )
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Post by Darkwing 2009-08-01, 11:34

well, flash's "quality" button doesn't really work
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Post by webxro 2009-08-01, 11:39

well depends the button only reduces the cpu usage of the flash movie and the quality of it , but there is no reduction to size or anything , try to see if it does make a difference on a pc whit a cpu of 1.5 or less sometimes even on bigger cpu
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